WebSOCKET类的设计和实现.docx 《SOCKET类的设计和实现.docx》由会员分享,可在线阅读,更多相关《SOCKET类的设计和实现.docx(15页珍藏版)》请在冰豆网上搜索。 SOCKET类的设计和实现. SOCKET类的设计和实现 (http: //www.moon-1.WinSockAPI Web1 day ago · There’s actually 3 general ways in which this loop could work - dispatching a thread to handle clientsocket, create a new process to handle clientsocket, or restructure this app to use non-blocking sockets, and multiplex between our “server” socket and any active clientsocket s using select.More about that later. The important thing to …
A Universal TCP Socket Class for Non-blocking Server/Clients
WebAug 2, 2024 · This class encapsulates the Windows Sockets API at a very low level. CAsyncSocket is for use by programmers who know network communications in detail but want the convenience of callbacks for notification of network events. Based on this assumption, this article provides only basic instruction. You should probably consider … WebJun 10, 2024 · The connection function is a lambda expression that receives the connection socket as parameter. It creates a socket stream on that socket and keeps reading lines (using getline function). Each line is sent back to the client. When the client closes connection, the loop breaks and the thread terminates. howard nightingall
CSocket used by more than one thread, is it safe
WebSockets对话接口, 一般适合于有相当水平的网络编程基础者使用, 可方便地进行 底层的网络事件通知及信息回叫控制等操作。 CSocket 派生于 CAsyncSocket,它继承了父类中一些常用易懂得的 Windows Sockets API函数,并对 CAsyncSocket中底层的较难控制的一些 API函数或成员 CSocket works with classes CSocketFile and CArchiveto manage the sending and receiving of data. A CSocket object also provides blocking, which is essential to the synchronous operation of CArchive. Blocking functions, such as Receive, Send, ReceiveFrom, SendTo, and Accept (all inherited from … See more Call the Createmember function after constructing a socket object to create the Windows socket and attach it. See more Override this member function to look for particular messages from Windows and respond to them in your socket. See more WebJul 11, 2013 · CSocket::Listen is a blocking call, meaning it does not return until a connection request is received. So if you are calling CSocket::Listen in the thread loop then (obviously) the thread Run loop will not dispatch any messages until Listen returns. The purpose of CSocket is to provide blocking calls. howard nichols speaker